Last updated
Last updated
What is XYRO Competitive Airdrop?
XYRO is among the first in Web3 gaming to use not a simple airdrop but a gamified airdrop. It’s a tool that forces users to play the games rather than perform mechanical actions like depositing and staking assets or sharing tweets. The gamified airdrop favors human players and filters out bots and multi-account abusers.
How it works?
During the initial stage, users accumulate leaderboard points for playing and for completing challenges. These points can then be used to play games on XYRO, and players’ progress is tracked in a leaderboard.
There will be special bonus coefficients depending on various factors:
The percentage of winning games;
Cumulative gaming volume;
How many different games a player participated in (the maximum coefficient is awarded to those who play all four);
How often a player logs in and plays (one needs to play daily to get the maximum airdrop reward), etc.
This scheme makes sure that:
Users are motivated to put some energy and thought into playing and not enter forecast values automatically (because the win rate matters);
They participate in all the games (something that a bot cannot be programmed to do);
It is worth using a single account rather than “farming” on many accounts - since volume matters;
The resulting pool of airdrop winners consists of potential active Xyro users rather than airdrop farmers.
How to get more points?
Players will engage in various game modes, gathering points, inviting friends, and striving for a high ranking on the leaderboard. These rankings will ultimately influence the allocation of XYRO tokens for each player in the forthcoming airdrop.
Stages of Airdrop
Stage 1: During Beta Testing (Initial) Stage 2: During Testnet Stage 3: During Mainnet (Final)
Each stage ends with a leaderboard snapshot. The airdrop distribution among all participants will take place during Mainnet, after the final stage, on the day of the TGE.